Diginix - Ai booked orders value 180,000 USD in the month of December

Entertainment Data Analysis

AboutThe Client

The project was implemented for the Inflight entertainment provider company based in the US.

Project Entertainment Data Analysis
game x
Object tracking (1)

About this project

Project Description:

The client operates on the inflight entertainment market. They sell inflight entertainment content, such as movies, TV, magazines, WiFi to the airplane companies. The project aimed to analyze the data of the different inflight entertainment provider companies to have better awareness of how to set (fair) price for their product. Moreover, they were interested in figuring out why the prices across different providers were different and what factors were driving these differences, hence feature importance analysis has been conducted.


  • Excel, Python, Statsmodels

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